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7 days to die base ideas alpha 20
7 days to die base ideas alpha 20










7 days to die base ideas alpha 20
  1. 7 DAYS TO DIE BASE IDEAS ALPHA 20 HOW TO
  2. 7 DAYS TO DIE BASE IDEAS ALPHA 20 FULL

Electric fence being an early tier electricity item is easy to unlock, and it's almost too effective against early hordes as the stun puts them out of action, and leaves them open for quick headshots/bashes. for a d1 base which can easily handle d7/14 hordes, and with a few more spike layers d21 shouldn't be a major issue. Rather I tend to make a simple one that lasts me 2-3 weeks, while I gather resources, and then I do a better base in a few stages which gets expanded to handle tougher hordes. Was a good question though ) As normally I've done early starting bases, and more advanced, but not specifically a mid-game base. (Honestly though, spikes will probably do ya for the first three weeks anyway.) Link it? I like practical survival solutions. I guess you get to electricals quicker than I do. UGH, I hate being congratulated on my line of questioning. The zeds are not going to break through for sure :) So for day 21, I'd probably go for the same design, towers, walls, electric fences and dart traps, but without the fall trap. not likely shotgun turrets though, but those are nowhere needed for such an early horde :) probably day 28 too, which is generally enough to get this basic structure up with dart traps and electric fences, and possiblyt with blade traps. My starter base build will last you to day 21.

7 days to die base ideas alpha 20

But I actually made something like this 3 week in on my solo stream world, just it was only with electric fences and only 2 of the 4 sides (I was making it much bigger than this, so it represented a quarter). I did have a starter base, but I never specifically made a 3 week type of base. that way I have a "safe" place to shoot from without feeling like a gamed the mechanics.ĭanzigsam eredeti hozzászólása:Do you have a video for a base you could actually make three weeks into game? Then I layer the exterior of the wall with log spikes. Instead I opt of walls rimmed with iron bars so I can shoot straight down at the base of the wall.

7 days to die base ideas alpha 20

I self impose a no 50 pillar rule as it seems to cheese and OP presently.

7 DAYS TO DIE BASE IDEAS ALPHA 20 FULL

Steel poles having the same hp as a full steel block is what's making defence so easy atm imo, maybe the fatman could help with that if the pimps intend to keep poles as strong as whole blocks. Me too, i've played a lot of a16 and almost forgotten about smell and noise mechanics from past alpha's, current zeds are the least difficult individually in any alpha since i started playing (a10.4).ĭeath by animal is far more of a concern than death from zeds for me, but when the ai and the smell/noise mechanics are working properly i foresee a very challenging game. So they could take out pillars for platform bases, or just breech a wall creating some tense moments no doubt :) Way I interpreted it was a kamikaze attack doing just as you decribe. Would be nice to have some ability as well!Įxplosion + high block damage but low entity damage (ie, slow and plowing, so won't damage player much, but works great as a wall buster:) Bingo! That's what MM was talking about before he was returned to the game in full HD. :) Right now the "tourist" is just lotsa HP. spreads out abilities, and allows for better balancing. Yeah! Maybe they should shift the explosion to him instead of the cop, that would I think make gameplay better. I'm crossing my fingers for the Tourist zombie (aka Fat Hawaiian Shirt Guy) to be a pillar kamikaze as was mentioned before the HD model was mad and he was reintroduced.

7 days to die base ideas alpha 20

YamaKami eredeti hozzászólása:I'm wondering which method's will work still and which will have to be revisited after A17 is rolled out and the AI has been improved.

7 DAYS TO DIE BASE IDEAS ALPHA 20 HOW TO

I'll work on making this even better in future episodes, not that it's strictly necessary, but to give further ideas of how to extend and layer the defenses even more!ĭo let me know below in the comment section what your horde base designs are :) What's your best horde base build? What defense designs to you put in place? ⚫ Don't forget to make a ladder down to the drop trap, and a way out! ⚫ Don't forget the kill box, which gives a great view to fight from! ⚫ Wiring it all up! Some go on trip wire, some on switch. ⚫ We use sod for the ground, with its great blast resistance! Video guide -> BUILD the Best Horde Base Ever! Each wall is doubled up poles, protected by dual electric fences, dual shotgun turrets, dual blade traps and of course, dual dart traps! What's the best base design? Here it is! Well, out of mine anyhow! We're making the best base design for hordes in 7 days to die, which comes complete with the simple fall trap should the zeds break through (unlikely).












7 days to die base ideas alpha 20